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Quix Justus Unar - Portrait 3 by erikg1337 Quix Justus Unar - Portrait 3 by erikg1337
Daz 4.8 w/ Octane plugin v2.1

Path-tracing kernel @ 6,000 s/p post-worked in Photoshop CC 2015 + NIK Tools
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:iconbeautyliesintheeye:
beautyliesintheeye Featured By Owner Nov 1, 2016
I may try my hand later on at a critique, but that takes time to do it right, a luxury I presently cannot afford. But you're trying for something very difficult, and mostly succeeding, sometimes brilliantly. So keep up the good work! :-)
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:iconerikg1337:
erikg1337 Featured By Owner Nov 1, 2016  Hobbyist Digital Artist
I look forward to a time when you may be able to critique my work - I'd love to hear more about your interpretation of what I am tying for :)

Thank you very much for stopping by and commenting!
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:iconxnaaral:
XNAaraL Featured By Owner Edited Sep 22, 2016
She is a fox!
A late comment ... but .... Very well done !!!!

The V6 Hannah HD Skin match perfectly with the Genesis 2 OC
Superior lighting
Felicitous (hair) posing
Eyes to fall in love.
Convincing image composite
...

I fall in love with your render skill
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:iconmickytroisd:
Mickytroisd Featured By Owner Jun 26, 2015
Wonderful work :clap: :love:
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:iconerikg1337:
erikg1337 Featured By Owner Jun 28, 2015  Hobbyist Digital Artist
Thank you Mickytroisd!
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:icondanser10:
danser10 Featured By Owner Jun 23, 2015
Wow!!! Extraordinary!!!!!
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:iconerikg1337:
erikg1337 Featured By Owner Jun 24, 2015  Hobbyist Digital Artist
Thank you, danser10!
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:iconra-5x:
RA-5X Featured By Owner Jun 18, 2015
I HAVE NO IDEA WHAT THE TECHNICAL DESCRIPTION MEANS BUT YOUR WORK IS A TRIUMPH OF CLARITY, TONALITY PROPORTIONALITY...I DO NOT KNOW WHO QUIX JUSTUS IS BUT YOU DO AND SHE DOES.... WELL DONE TIMES 2....
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:iconerikg1337:
erikg1337 Featured By Owner Jul 2, 2015  Hobbyist Digital Artist
Thank you so much RA-5X!!
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:iconeyeofrhynn:
eyeofrhynn Featured By Owner Jun 18, 2015  Hobbyist Digital Artist
Another great render...and the hair looks natural!
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:iconerikg1337:
erikg1337 Featured By Owner Jul 2, 2015  Hobbyist Digital Artist
Thank you eyeofrhynn!
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:iconrln:
RLN Featured By Owner Edited Jun 18, 2015  Student Traditional Artist
Some good comments and areas for improvement have already been suggested, so no need to wash the laundry there again.  I will repeat LoChrome on the sheer awesomeness of the hair though.  My god is that a true piece of art.

Also of note, remember that lip stock I sent you about 2 months ago now, well... these lips match those.  My wife adds that there should be like a very fine peach fuzz almost quality of hair right above the lips.  All women have that she says =)
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:iconerikg1337:
erikg1337 Featured By Owner Jul 2, 2015  Hobbyist Digital Artist
Thank you so much RLN! I am also working on the peach fuzz as your wife suggested. I immensely appreciate both of your input!!
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:iconposes17:
Poses17 Featured By Owner Jun 18, 2015  Hobbyist Digital Artist
It's remarkable that you keep finding ways to improve your Quix renders (aka, great job on the lips). But since you keep pushing to improve, I'll keep looking to find things that aren't quite there. The eyes are where my brother, a professional artist, always finds CGI unconvincing. Zoomed in, Quix's are as well. They don't have any sense of translucency and depth. I can't see the subtle bumps on the surface, there isn't a sense of the outer transparent layer, there isn't a tear line. I'd look at three things, specifically: bump map for the sclera, SSS settings on the sclera, and the transparent globe surrounding the eye whose name I can't remember without opening up DAZ :p. Also, are the reflections baked into the texture? It looks like you could have a front light panel far enough back for the single reflection, but given the strength of the side light, it feels possibly off. Very few of the commercially-available eye textures I've seen for DAZ figures do the eyes right, so that might be require a Photoshop fix on the texture itself.

BTW, that hair is really great. Other than the little cluster of strand crossing her forehead, there isn't any sense of it being CGI. That's possibly the best poly-based hair I've seen. I haven't looked at it closely on your lighter backgrounds. Does it hold up so well there? Did you do the trick of repainting the trans map at super high (8k) values?

Keep up the great work, my friend. 

(PS, I saw on another Quix render that you mentioned moving on when you get Quix nailed. A commenter voted for a more nordic character. I vote for a more Hispanic character.)
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:iconerikg1337:
erikg1337 Featured By Owner Jun 18, 2015  Hobbyist Digital Artist
Thank you so much, LoChrome! I very much appreciate your input (and your brothers as well)!

Regarding the eyes the globe surrounding the eye is called the "Eye reflection" and the one I am using in all my comps is some form of a slightly opaque specular material... in this piece I am using an HDRi + a light panel. Sometimes my eye settings work quite well but I agree that in this comp they defintiely feel lacking. Let me know what you think of the eyes here:

Quix Unar - Tyger by harlock-space-pirate

The hair doesn't hold up so break with lighter background but it isn't anything that can't be easily fixed with somewhat-minor post-work.

I also love the idea of a Hispanic character... that is actually something i haven't seen done often in the 3D section of DA! Thanks again Lo!!
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:iconposes17:
Poses17 Featured By Owner Jun 18, 2015  Hobbyist Digital Artist
I think—but verify by looking at photos that are taken in a variety of lighting situation—that the reflection is a bit high in the Tyger portrait (I love the lighting there!, although her clothes are strange :p) That's definitely a more lively eye, but it could still use a bit of bump. And since it has the same light panel reflection, I'm assuming that's baked into the texture. That should be fairly easy to 'Shop out. Are you using the same material setting for the tear line and the eye reflection? I tend to set my tear line to standard water settings, with the IOR adjusted for salinity. But I never render such close ups because my skin work doesn't hold up the way yours does, dammit! 

It's a little weird how few Hispanic characters there are on dA. White characters are massively over-represented, but that's not surprising. But the relative lack of Hispanic characters compared to non-White characters is. I'm a Braziliaphile, so I might be more aware of this, but lots of skin tones are too rare for my taste.
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:iconnicemit:
nicemit Featured By Owner Jun 18, 2015
Yeah I do see what you mean by eyes lacking depth....... But she's getting better everyday:D (Big Grin) 
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